Etqw config files




















Setting the following Cvars to 1 will unlock these weapons and upgrades. Competition Mod also allows admins to set restrictions on the number of classes and deployables available to a team, as well as limiting some weapon types. The value placed against any of the following Cvars is the maximum number of that game element allowed.

A value of -1 means there is no limit. Further support has been added for pausing matches as well as a new Team Timeout feature.

Any player on either team can call a time out at any time during a game if allowed on the server , this will pause the game for a set amount of time before counting the game back in and restarting it. Related Cvars and Commands are listed below. With Competition Mod spectators are now able to view players in free fly mode with much greater control and feedback. Support is added for pre-set cameras, binding hot keys for viewing specific clients and for clicking on individual players to jump into their first person perspective.

In addition labels can now be added to players when spectating, allowing much easier identification of individuals. These spec labels are customized via client side Cvars. This command allows the user to jump to a specific point on the map, looking in a pre-set direction, essentially jumping to user defined camera.

The command is set in the following format:. Here X, Y and Z are the coordinates at which the camera will be placed, Yaw, Pitch and Roll set the direction in which it will be looking. The easiest way to obtain these values is to start ETQW, launch Play Computer, fly to the position at which you'd like the camera to be placed and then use the command 'getviewpos'.

I really like to read. Hope to learn a lot and have a nice experience here! I play in the fps range. General Chat. So if you want your config shown up there, please post it here, thanks greetings Ps: if you have some scripts or funscripts, please post it too. Susefreak Susefreak UTC 2. Kl3ppy Kl3ppy UTC 8. Enemy Territory: Quake Wars is, as the name suggests, based on the Quake series. This not only applies to its game world, but also the game engine used, which is a recent build of the same engine used in Quake 4, which itself was based on the excellent Doom 3 engine before it.

In this section we delve into all the advanced tweaking possible with this build of the game engine, and if you've read either my Doom 3 or Quake 4 tweak guides in the past, this section will look very familiar to you, as many of the tweaks from those games carry over to ET:QW.

There are a range of notable differences however, so make sure to read the instructions carefully and go through the variables in detail. Read this section carefully and pay close attention to the descriptions of how tweaks are applied in ET:QW and what they do. I've tested all of them and only working tweaks and methods have been provided.

I detail all the major commands one by one starting on the next page, and you can then decide the best method to use to implement particular ones.

The methods are essentially interchangeable, meaning changing the variable using one method has much the same impact as doing it another way - the only difference is which is more convenient for you, or which is most appropriate to that particular type of command.

The console is the closest you can get to having direct real-time access to the powerful game engine. Through the console you can enter commands to change engine variables during the game, and usually see their impacts immediately. The Set command is used to tell the game engine to set a cvar to a particular value. Seta is more useful in that it tells the game engine to set the cvar value, and then archive it store it so it becomes permanent.

So don't use Seta unless you want a value to 'stick', as it will remain there until you either manually change its value again. Current and Default Values: If at any time you want to see the current value for a cvar, open the console and type the name of the variable without a value. More importantly, you will also see the default value. There are different current and defaults for the commands depending on your particular system hardware configuration, that's why I don't provide the defaults here.

Note: if you can't remember the exact name of a command, type the first few letter s of it in the console and then press the TAB key - the console will show you all commands beginning with the same letter s. The following is a list of all the major commands for ET:QW, grouped by function, and with relevant descriptions. Note that I have tested all of these, and the following settings have been purposely excluded:. Variables which can be easily and fully changed in the In-Game Settings.

Server Administrator commands Commands which are already set to their optimal value by default and should not be changed.



0コメント

  • 1000 / 1000