You can uses these designs to improve your skills in SolidWorks. This book does not provide step-by-step instructions to design 3D models. This approach helps users to enhance their design skills and take it to the next level.
You can download all exercises used in this book for free by logging into our website. Currently, he is working in the sheet metal industry as a designer. Additionally, he has interested in Product Design, Animation, and Project design.
He also likes to write articles related to the mechanical engineering field and tries to motivate other mechanical engineering students by his innovative project ideas, design, models and videos. Make the line about 45mm long. Move the pointer over the endpoint of the line not the endpoint by the origin. Click to start the circle. Move the pointer to define the circle and click to finish. Click in the PropertyManager. In the Modify box, enter 27 for the circle dimension, click , and click in the graphics area.
Select the vertical centerline. In the Modify box, type 35 to position the circle, click , and click in the graphics area. Adding the Tall Cylinder Extrusion Now that the sketch is done, make the extrusion for the tall cylinder boss. Select the circle to define the Selected Contours. Select the top face of the tall cylinder extrusion. Click Circle on the Sketch toolbar 4. Move the pointer to the edge of the tall cylinder and leave it there until the center point of the tall cylinder appears as shown.
Move the pointer over the new center point. Move the pointer and click to finish the circle. In the Modify box, type 15, click , and click in the graphics area. Adding the Tall Cylinder Hole Create a hole in the tall cylinder that cuts through the entire part.
Adding Fillets to the Tall Cylinder 1. Click Hidden Lines Visible on the View toolbar. This shows the edges needed for the fillet. The radius is already set to 2mm to match the last fillet you added to the model.
Click Shaded With Edges on the View toolbar Creating a Circular Pattern Create six tall cylinder extrusions with cuts and fillets evenly spaced about the central axis of the part using the Circular Pattern tool. Click View, Temporary Axes. This shows all of the system-generated axes in the part. You select one as the central axis of the pattern.
Select the temporary axis in the center of the part for Pattern Axis. Set Number of Instances to 6. Click in Features to Pattern 5. In the flyout FeatureManager design tree in the graphics area, select the last three features Fillet2, Cut-Extrude2, and Boss-Extrude3. Click View, Temporary Axes to turn off the system axes. Select two edges as shown. You need to select one edge on the inside of the ring and one edge on the outside of the ring. Click to add a 2mm fillet. The part is complete.
My First Drawing For your first drawing, you create the drawing shown below. The drawing contains many views, centerlines, center marks, and dimensions. If Pressure Plate. Click Options on the Standard toolbar. Under Tangent edges in new views, select Removed to hide transition edges between rounded or filleted faces, then click OK.
SolidWorks creates a drawing and begins the process to place a model view. Click Section View on the Drawing toolbar. Move the pointer over the outside edge of the pressure plate until the center point appears. Move the pointer above the center point of the plate. Click to start the section line. Move the pointer straight down below the plate. Click to end the section line. Move the pointer to the right to place the view and click to finish. Under Section Line, click Flip direction to reverse the direction of the section view.
Click Detail View on the Drawing toolbar. Move the pointer over the section view and click to place the center of the detail circle.
Move the pointer to define the detail circle and click to finish. Move the pointer to place the detail view and click to add the view. Accept the default file name and click Save. Click Yes if prompted to save referenced models to also save the part. Creating an Isometric View Create a shaded isometric view 1. Click Model View on the Drawing toolbar.
Click Next. Under Display Style, click Shaded. Move the pointer to place the view. If the view is not in the correct location on the drawing sheet, you can drag the view. Move your pointer over the view until the pointer includes , then drag the view. Click Center Mark on the Annotation toolbar. In the Top view, click the outside edge of one of the tall bosses in the pattern as shown.
Click in the graphics area to propagate the center marks to all the other holes in the pattern. Adding Centerlines Add centerlines to the section view and detail view 1. Click Centerline on the Annotation toolbar. In the section view, select the two edges of the top hole. A centerline appears between the two edges. Repeat for other holes in the section and detail views to add three more centerlines. On the Document Properties tab, select Dimensions. Clear Add parentheses by default to display reference dimensions in drawings without parentheses, then click OK.
Click Smart Dimension on the Annotation toolbar. Move the pointer to the outside edge of the top view and click. Move the pointer to place the dimension and click. The diameter dimension appears. Add the three other diameter dimensions: a. Select the edge of the circle. Move the pointer to place the dimensions and click.
Move to the detail view and select the left edge of the plate. Select the right edge of the plate. The length dimension 37 appears. Place the two other dimensions on the detail view. Modifying the Text of Dimensions 1. Select the cylinder boss diameter 27 dimension. Type 6x, then click.
The dimension now indicates that there are six cylinders of the same size in the drawing. Repeat steps 1 through 3 for the cylinder boss hole diameter 15 dimension.
This completes the drawing 5. Select the center hole diameter 25 dimension. Type THRU, then click. The dimension now indicates a through all cut. Lesson 1 - Parts — Overview 2. Setting up a new part document A. Creating the base feature B. Adding a boss feature C. Creating a cut feature D. Adding fillets E. Adding a shell feature F.
You can begin with the first section or skip to a later section to bypass tasks you already know how to do. Setting up a new part document Creating the base feature Adding a boss feature Creating a cut feature Adding fillets Adding a shell feature Editing features Completed Part A. Creating and Saving a Part Document 1. Click New Standard toolbar. Click Save Standard toolbar. In the dialog box, type Tutor1 for File name. In tutorials, click toolbar buttons with orange borders for 20 example to flash the corresponding button in the SolidWorks window.
Creating the Base Task Extrude a rectangle with one corner on the origin and dimensioned as shown Sketching the Base 1. The Front, Top, and Right planes appear and the pointer changes to. As you move the pointer over a plane, the border of the plane is highlighted. Why start a sketch with an extrusion? Select the Front plane. Click Corner Rectangle Sketch toolbar. Move the pointer to the sketch origin. The pointer is on the origin when it changes to.
What if the pointer does not change? Click the origin and drag the pointer up and to the right. Notice that it displays the current dimensions of the rectangle.
You do not have to be exact with the dimensions. Release the Corner Rectangle tool. Dimensioning the Base 1. Click Select on the Standard toolbar. What are the colored squares with symbols? The sides of the rectangle that touch the origin are black. Because you started sketching at the origin, the vertex of these two sides is automatically coincident with the origin, as shown by the symbol.
This relationship constrains the sketch. What does constrain mean? Why is the rectangle different colors? Drag one of the blue sides or drag the vertex to resize the rectangle. Select the top edge of the rectangle. Click above the line to place the dimension. The Modify dialog box appears. What if the Modify dialog box does not appear? Set the value to The sketch resizes to reflect the mm dimension. Click Zoom to Fit View toolbar to display the entire rectangle and center it in the graphics area.
Repeat steps , with a vertical line, setting the height of the rectangle to mm. The Boss-Extrude PropertyManager appears in the left pane, the view of the sketch changes to Trimetric, and a preview of the extrusion appears in the graphics area.
The new feature, Boss-Extrude1, appears in the FeatureManager design tree and in the graphics area. Where did the sketch go? Adding the Boss You can now verify your model. Task Extrude a boss, centered on the model and dimensioned as shown. Click the front face of the model to preselect the sketch plane for the next feature. Click Normal To Standard Views toolbar. Click Circle Sketch toolbar.
Click near the center of the face and move the pointer to sketch a circle. Release the circle tool 7. Move the pointer outside the model to see the current dimension. Click to place the dimension. In the Modify dialog box: a. Constraining the Boss 1. Still using Smart Dimension , select the top edge of the face, select the circle, and click to place the dimension. Repeat steps 1 and 2, selecting the right edge of the face and the circle. The circle turns black, and the status bar indicates that the sketch is fully defined.
Extruding the Boss 1. The Boss-Extrude PropertyManager appears in the left pane, and a preview of the extrusion appears in the graphics area. Set Depth to Boss-Extrude2 appears in the FeatureManager design tree. Task Cut a hole through the entire part with a radius 10mm less than the boss Extruding the Hole 1. Click Extruded Cut Features toolbar.
Select the front face of the circular boss. Move the pointer to the center of the boss. The pointer changes to indicate that the center of the circle is coincident with the center of the boss.
Drag to create the circle and release the tool. Click Smart Dimension and set the diameter of the hole to The sketch closes and the Cut-Extrude PropertyManager appears 8. Click Fillet Features toolbar. Under Fillet Type, select Constant radius. Select the front face of the base.
Under Items To Fillet: a. Set Radius to 5. Select Full Preview. The face is highlighted and a preview of the filleted face is displayed 5. Select the four edges at the corners of the base. As you move the pointer over hidden lines, they highlight so you can select them. As you select each edge, its name is added to Edges, Faces, Features and Loops and the preview is updated.
Under Items to Fillet, set Radius to 1. Right-click on either the inner or outer edge of the boss face and click Select Other. Select the face of the boss from the pop-up list. Click Zoom to Selection View toolbar. Click Rotate View View toolbar. Drag the pointer to rotate the part until you can see the back.
Release the tool. Select the back face. Click Shell Features toolbar. Under Parameters, set Thickness to 2. The shell operation removes the selected face and leaves a thin-walled part. Creating a Section View of the Shell 1. Click Section View View toolbar. In the PropertyManager, under Section 1, click Top 4. Drag the handle up to show the section view. You can rotate and zoom the section view.
Only the display of the part is cut, not the model itself. Click Section View View toolbar to clear the section view. Double-click Boss-Extrude1 in the FeatureManager design tree.
The feature dimensions appear in the graphics area. Double-click In the Modify dialog box, set the value to 50 and click. Click Rebuild Standard toolbar to regenerate the model with the new dimension. You want to change the radius of just the edge fillets. To do this, you remove the fillets on the front face of the base and add them back as a separate fillet feature. Change the radius to Click Delete. The fillets on the face are removed.
Click Recreating the Face Fillets To recreate the face fillets you removed, you add a Fillet feature before the Shell1 feature.
If you add it after the Shell feature, the filleted area is not shelled. In the FeatureManager design tree, place the pointer over the rollback bar below the Shell1 feature.
The pointer changes to a hand: 2. Drag the rollback bar above the Shell1 feature. The model shows the last radius used, 10mm. Drag the rollback bar below the Shell1 feature. Under Items To Fillet, change the Radius to 5.
Finish Congratulations! You have completed this tutorial. You position and orient components using mates that form relations between components. In this lesson, you build a simple assembly based on the part you created in Lesson 1. Click New Standard toolbar and open a new part. A sketch opens on the Front plane. Sketch a rectangle beginning at the origin. Click Exit Sketch Sketch toolbar to exit the sketch. The Extrude PropertyManager and a preview of the extrusion appear.
Click to create the extrusion. Click Hidden Lines Visible View toolbar. Click Fillet Features toolbar and select the four edges shown. Click to fillet the selected edges. Click Hidden Lines Removed on the View toolbar. Click Shell on the Features toolbar. The Shell PropertyManager appears. Select the front face of the model. The face is listed in Faces to Remove in the PropertyManager. Under Parameters, set Thickness to 4. Save the part as Tutor2. Then you create a cut to make a lip to mate with the part from Lesson 1.
Click Zoom to Area View toolbar and drag-select to a corner of the part, as shown. Click Zoom to Area again to turn off the tool. Select the front face of the thin wall. The edges of the face are highlighted. A sketch opens on the selected face. Click Convert Entities Sketch toolbar. The outer edges of the selected face are projected copied onto the sketch plane as lines and arcs 5. Click the front face again. The Offset Entities PropertyManager appears.
Under Parameters, set Offset Distance to 2. The preview shows the offset extending outward. Select Reverse to change the offset direction. A set of lines is added to the sketch, offset from the outside edge of the selected face by 2mm. This relation is maintained if the original edges change. The Extrude PropertyManager appears. Under Direction 1, set Depth to 20, then click. The material between the two lines is cut, creating the lip.
Click Zoom to Fit View toolbar. Changing the Color of a Part You can change the color and appearance of a part or its features. Your email address will not be published. Save my name and email in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed.
Introduction to Pressure Vessels Vessels, tanks, and pipelines that carry, store, or receive fluids are called pressure vessels. A pressure vessel is defined as a container with a pressure Knuckle Joint A knuckle joint is used to connect two rods which are under the action of tensile loads. However, if the joint is guided, the rods may support a compressive load.
A knuckle joint PDF as shown. Some users also have the full version of Adobe Acrobat installed on their system as well and the Adobe Reader. Those users may find that after performing the steps above Windows will automatically open all PDF files in the Adobe Reader when they are double-clicked in the Windows Explorer or when selecting Open from the context menu.
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